baghead_jackson
Member
Ok so im trying to create a system whereby Weapons have durability and upon reaching zero become broken and then break into parts. These parts would then be recycled in a crafting system, the script for which i have found and am confident will be useful.
I was sure that while i was browsing at work, that i found the perfect script for what im trying to achieve but upon trying to revisit, all those i can find don't seem to have the functionality i need. Namely of Destroying a Weapon when reaches 0 Durability and placing multiple items in the bag.
If there is a work around that you know i could use please enlighten me.
I was sure that while i was browsing at work, that i found the perfect script for what im trying to achieve but upon trying to revisit, all those i can find don't seem to have the functionality i need. Namely of Destroying a Weapon when reaches 0 Durability and placing multiple items in the bag.
If there is a work around that you know i could use please enlighten me.