is it possible or is there any script capable of logging the methods called by some specific class??
the problem is that I'm having a random "RGSS2 Player stopped working" error using Me's tilemap script... (Must say I also have my own rewrite of window class but it is working perfectly well).
I wanted to know what was the last method called before the crash, it might not be the method itself (because it works sometimes and other times doesn't) but it might be the way it is implemented, because when I use rth's tilemap it works good despite the low framerate (I'm using RGSS2 + RMXP).
Thank you very much in advance!
the problem is that I'm having a random "RGSS2 Player stopped working" error using Me's tilemap script... (Must say I also have my own rewrite of window class but it is working perfectly well).
I wanted to know what was the last method called before the crash, it might not be the method itself (because it works sometimes and other times doesn't) but it might be the way it is implemented, because when I use rth's tilemap it works good despite the low framerate (I'm using RGSS2 + RMXP).
Thank you very much in advance!