LaDestitute
Member
1. How would I create a event where the player must press a key on the keyboard within a specific amount of time or the event times out and they have to try again? Think like fishing in Pokemon from generation III.
2. I have managed to set up a movable furniture event system but every time I exit the house, the furniture moves back to their original locations. How would I make so their locations are locked in unless the player moves them again? I know I probably have to use two variables for Map X and Map Y, but so far I've nothing else.
2. I have managed to set up a movable furniture event system but every time I exit the house, the furniture moves back to their original locations. How would I make so their locations are locked in unless the player moves them again? I know I probably have to use two variables for Map X and Map Y, but so far I've nothing else.