I know this has been requeseted before, but since the hacking, i can't read it..
I know there are are several scripts for this out there, but each of them has some sorta thing that i dont want added to the script, like 8 directions or pixal movement(that really messed up alot of my other scripts)
all i am asking for is how to make the game use 8 frames for movement animation, nothing more than that. it should be fairly simple enough. i have tried running through RMXP's sprite_character script and changed the @cw to being /8... it works but it wont show all 8 frames.. just the first 4.
I know there are are several scripts for this out there, but each of them has some sorta thing that i dont want added to the script, like 8 directions or pixal movement(that really messed up alot of my other scripts)
all i am asking for is how to make the game use 8 frames for movement animation, nothing more than that. it should be fairly simple enough. i have tried running through RMXP's sprite_character script and changed the @cw to being /8... it works but it wont show all 8 frames.. just the first 4.