This time, I'm trying to include 1/100 of a second in Window_PlayTime... you sure know the default time definition there (hours left out):
Well, I figured that 1/100 seconds should be defined by something like this:
Assuming that this is the correct syntax, I think that I have the problem now that Graphics.update is only run once a second... this is why I want to know how I can modify it to update every... well, 1/100 second, if possible without additional lag... :P Or, of course, if you know another way to display 1/100 seconds via text, throw them in please!
Thanks in advance...
Code:
@total_sec = Graphics.frame_count / Graphics.frame_rate
min = @total_sec / 60 % 60
sec = @total_sec % 60
Code:
hsc = @total_sec * 100 % 100
Assuming that this is the correct syntax, I think that I have the problem now that Graphics.update is only run once a second... this is why I want to know how I can modify it to update every... well, 1/100 second, if possible without additional lag... :P Or, of course, if you know another way to display 1/100 seconds via text, throw them in please!
Thanks in advance...