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In this issue we look at the release of RPG Maker MV, while lamenting the loss of two giants of the RPG Maker community. Meanwhile Hotfirelegend takes us Beyond Reality.
In this issue Ellie takes us on a trip to the English town of Bridgnorth, which seems to be the archetype RPG town. Cashmere Cat looks at reap and sow benefits, while Hotfirelegend looks at diversity in games. Finally we look at simple gaming mechanics using events.
In this very short issue we look at decrypting games and how (potentially) to stop it, and take a bizarre trek beneath the city of Liverpool for world building inspiration. Meanwhile we introduce one of the most beautiful RPG Maker games out there, Little Briar Rose.
In this issue Ellie once more digs up some highschool knowledge by looking at Castles and how they existed in real life, concluding a short running series on world building. Meanwhile she looks at the concept of an arms race and how invoking such a thing can provide more realistic enemies and...
In this issue Ellie looks at open world driving games in defiance of a University professor who does not see their worth. Meanwhile she continues a short running series on world building, this time looking at realistic coastlines, seeing how they are formed and how that can be factored into our...
In this issue Ellie takes a look at Guild Wars 2 and how the living world concepts it evokes could be used in an RPG Maker title. Meanwhile in the first in a short series on world building, Ellie digs up some GCSE Geography knowledge and discusses how to create rivers that are realistic and...
In the last of Ellie's "new format" eZines from 2010, Mawk reviews indie game vvvvvv, while Ellie looks at the etymology of English placenames and how they can be applied to our own world building. We also take a look at the winners of our "5 Year Anniversary" contest.
In this issue from way back in 2006, edited by Lene and the eZine team, Treg interviews Artbane and Volrath, creators of the 2008 HBGames.org Game of the Year, Master of the Wind. Meanwhile, Artbane himself takes a look at creating imaginative dungeons, while Near Fantastica continues his...