Hello, everyone.
I'm here to introduce you Naemo.
It's just an alpha version, it may contain some bugs.
The game won't just be mazes and puzzles, I plan to create new places and elements. I'm thinking of a railway station, a big city, an apartment and an entirely explorable building.
Last but not least, the light will strongly affect the narration of the story. At first, we'll notice the total absence of light, and advancing in the game we'll find the sun.
The Alpha Version of Naemo is available on Indiexpo:
https://www.indiexpo.net/games/naemo
Plot
Naemo is a humanoid child which suddenly wake up on an island populated by little creatures.
He doesn’t have any memories about himself and he can’t speak.
Waking up, Naemo will find out the little creatures have been waiting for him a long time and they will maybe discover, with his help, what there is beyond the horizon, where no one has gone before.
Naemo will also leave the island promising to the little creatures that he will be back soon.
What’s beyond the island? Who is Naemo? Where is the man?
Naemo will soon find out that the world is ruled by three mysterious mechanical entities.
Gameplay
The child shall walk down, across the time, mazes and dark places.
Side with him there will be a drone, which allows him to shoot.
Obviously, the drone is totally under the control of the player.
The child also have psychic powers, such as psychokinesis useful to move objects or shut down mechanisms.
Background
The sun is dying.
The world is empty and cold, tainted with mazes and stone’s structures perfectly strung together.
The man disappeared and behind himself he didn’t left anything.
Machines quietly moves into the Wild Blue Yonder making screeching and angsty sounds.
Some Pics:
Social Links
Twitter: https://twitter.com/HyperchildGame
Youtube: https://www.youtube.com/channel/UCmrTJD5ncw2sXV3679IK7mA
I'm here to introduce you Naemo.
It's just an alpha version, it may contain some bugs.
The game won't just be mazes and puzzles, I plan to create new places and elements. I'm thinking of a railway station, a big city, an apartment and an entirely explorable building.
Last but not least, the light will strongly affect the narration of the story. At first, we'll notice the total absence of light, and advancing in the game we'll find the sun.
The Alpha Version of Naemo is available on Indiexpo:
https://www.indiexpo.net/games/naemo
Plot
Naemo is a humanoid child which suddenly wake up on an island populated by little creatures.
He doesn’t have any memories about himself and he can’t speak.
Waking up, Naemo will find out the little creatures have been waiting for him a long time and they will maybe discover, with his help, what there is beyond the horizon, where no one has gone before.
Naemo will also leave the island promising to the little creatures that he will be back soon.
What’s beyond the island? Who is Naemo? Where is the man?
Naemo will soon find out that the world is ruled by three mysterious mechanical entities.
Gameplay
The child shall walk down, across the time, mazes and dark places.
Side with him there will be a drone, which allows him to shoot.
Obviously, the drone is totally under the control of the player.
The child also have psychic powers, such as psychokinesis useful to move objects or shut down mechanisms.
Background
The sun is dying.
The world is empty and cold, tainted with mazes and stone’s structures perfectly strung together.
The man disappeared and behind himself he didn’t left anything.
Machines quietly moves into the Wild Blue Yonder making screeching and angsty sounds.
Some Pics:
Social Links
Twitter: https://twitter.com/HyperchildGame
Youtube: https://www.youtube.com/channel/UCmrTJD5ncw2sXV3679IK7mA