I have just released a demo of the first chapter of a fangame based on the Hokuto no Ken anime and manga. The game is a beat'em up rpg mainly programmed with a edited version of the XAS battle system.
Story:
System:
The main core of the battle system is a edited (by me) XAS battle system by Moghunter. Event systems play a major role as well. Other scripts are also used.
Gameplay:
This game can be defined as a "2d version" of Ken's Rage, the Koei beat'em up. I "stole" the character's growth system idea from it as well as the time-press finisher (credits go to Moghunter again for the chain command script). The character will be able to purchase skills through the Meridian Chart by obtaining ability points after defeating enemies. The character will be able to equip 3 different battle skills (combo attacks/main weapons, offhand weapons and special skills) as well as 1 support skill (to boost the character's stats).
Video:
Demo:
https://rpgmaker.net/games/5317
You might need the Rpg Maker XP RTP as I am afraid there is a couple of things that are default.
Story:
Kenshiro is the heir of Hokuto Shin Ken, a deadly martial art originated from China. His girlfriend was kidnapped and he's wandering hopelessly in the desert to find her in a post-nuclear holocaust world.
System:
The main core of the battle system is a edited (by me) XAS battle system by Moghunter. Event systems play a major role as well. Other scripts are also used.
Gameplay:
This game can be defined as a "2d version" of Ken's Rage, the Koei beat'em up. I "stole" the character's growth system idea from it as well as the time-press finisher (credits go to Moghunter again for the chain command script). The character will be able to purchase skills through the Meridian Chart by obtaining ability points after defeating enemies. The character will be able to equip 3 different battle skills (combo attacks/main weapons, offhand weapons and special skills) as well as 1 support skill (to boost the character's stats).
Video:
Demo:
https://rpgmaker.net/games/5317
You might need the Rpg Maker XP RTP as I am afraid there is a couple of things that are default.