EPIC MONSTER DUNGEON EXPLORE 2
A while ago I played a game called Epic Monster Dungeon Explore. It was a visual basic game where you clicked "attack" to kill stuff. Simple, fun, complex (stat-building was complex-ish, anyway). Yesterday, I decided to use the idea of fast-paced battling and grinding in a RMVX rpg made in three hours. I almost finished it in that time, but since I didn't quite make the deadline the game got an overhaul of polish, and later testing from Karsuman. The entire project was completed in less than two days.
A while ago I played a game called Epic Monster Dungeon Explore. It was a visual basic game where you clicked "attack" to kill stuff. Simple, fun, complex (stat-building was complex-ish, anyway). Yesterday, I decided to use the idea of fast-paced battling and grinding in a RMVX rpg made in three hours. I almost finished it in that time, but since I didn't quite make the deadline the game got an overhaul of polish, and later testing from Karsuman. The entire project was completed in less than two days.