Crystalshire is a unique experiment exploring the possibility of story-driven ORPGs. The genre as a whole has become mildly stagnant over the years, with little innovation which actually affects the experience. Grinding and generic boss fights have become the norm. In my personal opinion an ORPG can become so much more by giving emotional weight to the player's avatar. Without sounding too blinded by nostalgia, I'd like to re-invent this class of game as an experience not dissimilar from the old 2D era single-player RPGs. I believe that mixing the good stories and experiences from these classic games with the ability to play through them with a group of friends is something which, although attempted in certain games, has never been truly realised. This is, however, an end-game vision. Due to the small team involved and our real-life responsibilities it'll certainly take a while to develop the software, graphics and content to the point where this vision will be realised. In the mean time I'd like to invite you all to experience the unfolding of this experiment and log on to our alpha release to see how things are and maybe even give us a few pointers.