Previously known as Ancients Forgotten, Alchemy Arcanum is an RMXP game I started nearly two years ago, in January of 2007, and have been working on it off and on since. I've learned to script, design better graphics, incorporate custom animations, and create unique playing environments.
Here's a spiffy video I've made to showcase the game and some of it's important features:
Basic Plot
A group of bandits, on an ordinary raid, discover a secret that was meant to be edited out of the history books. Following the directions, the bandits, led by Vliro, awaken Durgas, a demon that was sealed away fifty years ago. Gilden, an elder that was part of the sealing away of Durgas, has lost his wife to the bandits, but something begins to trouble him even more. When a mine is overcome with monsters, Graham and Gregory of the Bristendil army goes to investigate. Deep in the mine, he discovers that the miners were not the first people to ever go into the cave. The secrets of ancient alchemists begin to be discovered, and learning about this forgotten past is crucial to defeating Durgas, as well as the greater evil that has been awakened... the one that originally summoned Durgas with the arcane knowledge of alchemy.
Characters
Graham:
A commander in the Bristendil army. A young man in his early 20's, he advances his battle skill from not only swordsmanship to alchemy as well, following the advice of his teacher, the alchemist Tomar. His father sent him to train in the Bristendil army to practice swordsmanship. He didn't know that Graham would also be learning alchemy.
Tomar:
Head alchemist of Bristendil. Tomar is always looking for new ingredients and new spells to create and teach to his students.
Gregory:
The long-standing commander in the Bristendil army. By rank, Gregory and Graham are equals, but Gregory generally has authority due to age.
Vliro:
Leader of the bandits. Greedy, hungry for power, and doesn't mind killing to get what he wants. When he finds the hidden secrets of the seal of Durgas, he is unable to resist the urge to gain enormous power.
Haskir:
A new recruit in the bandits, a young man in his upper teens. Being desperate for money, he resorted to a life of theivery, and joined Vliro and his gang, but didn't know what kind of a mess he would be caught up in.
Several more characters will be in later chapters.
Screenshots
Features:
. Custom action-based front-view battle system with animated battlers
. Custom World Map
. Alchemy System like in "Secret of Evermore"
. Steal Script in battle
. First Strike/Back Attack/See the enemies on the map system, like Lufia II. (Or the Research Dungeon, if you played that game of mine) This also means NO random encounters.
. All alchemy battle animations and a few others are custom made with Blender.
. The font and windowskin are also custom.
. Several smaller script edits throughout the game to make things more pretty.
. Two sidequests in addition to the storyline, available via Tomar and Lance.
Credits:
. Enterbrain
. The Blender Foundation
. vgmusic
Beta-Testers
. BrataOuOrojeye
. Alpachix
Chapter 1 will take roughly 2 to 3 hours, depending on the player and whether or not they choose to do the sidequests.
Download:
http://www.megaupload.com/?d=56L9T5LR (65.74 MB)
Be sure to install the Handwriting font file included. Instructions within the readme.
Side note: If you played Ancients Forgotten and still have your save from the end, then it *should* work with Alchemy Arcanum, so you can just do the sidequests to see the battle system without beating the game again. Sadly, any other old saves will generate an error when you try to use alchemy.
Enjoy! :thumb: