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RGSSAD/RGSS2A Decryption

look i really don't get why people are in suck a hurry to encrypt their games, most people (like me) suck so horribly at making maps, tilesets and others

Because not everybody is "most people"?

There are some really good games out there and some people using 100% custom graphics, that look astounding.
 
and if you don't want your stuff stolen insteads of encryption just ask us not to.

What are you, stupid?

ENCRYPTION IS A VERY OBVIOUS WAY OF SAYING "HEY DONT STEAL MY STUFF". Encryption speaks for itself. Anyone who argues against encryption is freaking stupid, sorry. Game creators have the right to be able to protect their work from being stolen, well, easily stolen, at least. Otherwise why would encryption even exist to start? This decryptor is EVIL and undermines the whole purpose of encryption.

Do you want us to add you like butterflies to MSN and say hey don't decrypt my game? Lol. If it is encrypted, IT IS NOT MEANT TO BE DECRYPTED. By decrypting someone else's game you are targetting and attacking them and their rights, which it is WRONG regardless of what you believe.

It's called privacy, protection, etc.

If I encrypt my game, then you decrypt it for any reason, you are violating my rights. By encrypting my game I am telling you I do not want you fuddling with my stuff. It's MY work. Even if it's collected scripts, I SPENT the time copying/pasting those scripts into my game and editing them to work, etc. If you want those scripts, find them online.

It's like picking a lock. What you said can easily be translated into:
"If you don't want me going through the door with a lock on it, tell me you don't want me to go through it. I'll just pick the lock and go through anyways and assume it's okay." What, then, is the purpose of the lock? To block out "most" people. No lock is perfect. No encoding is perfect. But a tool like this available to just anyone to easily decrypt your game is just revolting.
 
Really, it's not much of that big deal. Yes, there are many people out there who use original and custom stuff but hello? They CAN'T use them. You are going to make a game to release and then post it, but if you do, using OTHERS' work, others will see that.

Like I do decrypt some famous game which uses some custom known stuff and put it in my game. Then I release it to the public. Won't they notice the similarity and how I STOLE them?

Of course, encryption is the developer's right and all. Some people might actually decrypt and that won't be nice, but hey, at least they won't be able to steal anything cause if they did, they will be caught. :tongue:

So not much big deal of this. They might look at the events and everything you have but really, they won't be able to use anything. (Well, except for the events, that is. lol)
 

Zeriab

Sponsor

@Fire and Ice:
If I violate your rights by decrypting your encrypted game, then I violate your rights by playing your encrypted game.
Why? Because the game have to decrypt at least the relevant portions of the encrypted archive to play.

It would not be nice if you created an EULA which practically made it impossible to play the game without breaking the EULA.
You could say that the encrypted contents may be decrypted, but must not be saved to permanent memory be it hard drive, usb or whatever. The danger is of course if the game saves temp files, but I sincerely doubt it.
You can also say that third-party programs must not decrypt contents.
The trick is to define an EULA such that you allow legit users to run the game without bother, but don't allow the type of decryption you don't want to happen.

The most important part is to be sure that malicious use of the resources cannot be considered other than being such.
On a final note I disagree that the decryptor undermines the purpose of encryption, especially not if encryption is a way of saying 'Don't steal my stuff'.

*hugs*
 
lol your right but what is it your trying to protect custom graphics, scripts or the game in its entirety i know so many people who can't play encrypted games. isn't the whole point of posting it on the internet is for others to learn from it look stealing is wrong but decrypting just to play a game or learn from it in my books isn't but whatever if you dont aggree with me i don't care, commordore whynot i think your right about that, its true people work really hard on there graphics and have the right for it not to be stolen but it is so i guess theres no way everyone could be happy
 

Zeriab

Sponsor

Do you know which OS's the people who cannot play encrypted games, but can play unencrypted games, use?
Do you know if it has only happened in Windows emulators or if it has happened on XP? Vista? Windows 7?
Do you also know windows emulators where you can play encrypted games?

I don't mean this as an attack, but more as me wanting to get as much knowledge as possible. :3

*hugs*
- Zeriab
 
Zeriab":2wfio19w said:
Do you know which OS's the people who cannot play encrypted games, but can play unencrypted games, use?
Do you know if it has only happened in Windows emulators or if it has happened on XP? Vista? Windows 7?
Do you also know windows emulators where you can play encrypted games?

I don't mean this as an attack, but more as me wanting to get as much knowledge as possible. :3

*hugs*
- Zeriab

well no i don't know but i have read some topics with people say that they can't play the game and that its the encryptions fault, so one of the 2 are true: im a gulible idiot believeing the theifs making random comments or its true and its unfair how they can't play the game because the games are Awesome!

ps i believe its linux

but then again after much thought you have pretty much convinced me its all up to the makers to decide maker encrypts something = maker doesn't want to be decrypted, makes senece
 
Fire and Ice":3ldo6qy1 said:
and if you don't want your stuff stolen insteads of encryption just ask us not to.

What are you, stupid?

ENCRYPTION IS A VERY OBVIOUS WAY OF SAYING "HEY DONT STEAL MY STUFF". Encryption speaks for itself. Anyone who argues against encryption is freaking stupid, sorry. Game creators have the right to be able to protect their work from being stolen, well, easily stolen, at least. Otherwise why would encryption even exist to start? This decryptor is EVIL and undermines the whole purpose of encryption.

Do you want us to add you like butterflies to MSN and say hey don't decrypt my game? Lol. If it is encrypted, IT IS NOT MEANT TO BE DECRYPTED. By decrypting someone else's game you are targetting and attacking them and their rights, which it is WRONG regardless of what you believe.

It's called privacy, protection, etc.

If I encrypt my game, then you decrypt it for any reason, you are violating my rights. By encrypting my game I am telling you I do not want you fuddling with my stuff. It's MY work. Even if it's collected scripts, I SPENT the time copying/pasting those scripts into my game and editing them to work, etc. If you want those scripts, find them online.

It's like picking a lock. What you said can easily be translated into:
"If you don't want me going through the door with a lock on it, tell me you don't want me to go through it. I'll just pick the lock and go through anyways and assume it's okay." What, then, is the purpose of the lock? To block out "most" people. No lock is perfect. No encoding is perfect. But a tool like this available to just anyone to easily decrypt your game is just revolting.

only now do i realise how dumb i looked great sarcasm

anyway whatever you changed my mind (whole point of a debate)
 

Rylius

Member

SOME encrypted Games don't work under Wine, and so Mac and Linux-Derivates.
Spits out "Failed to load archive." and freezes with a black screen.
Well, some games work however, don't ask me why.

I hope I increased Zeriabs knowledge now xP
 
For the ~5 minutes my original longish rant was up here, I decided instead to just praise those that I agree with.

Btw Wichu, if I were you I wouldn't be whining about anything since you keep mentioning 'Pokemon', something trademarked and owned by Nintendo (and a few other entities associated with that branding). They send you a C&D and you're done, period. You can rename your game to something else and change the monsters to be different from the Nintendo-specific ones. In fact, Pokemon was released AFTER Shin Megami Tensei, which originated the idea of 'capturing' monsters to fight for you by doing the same with demons way back on the PC Engine in Japan. So take something, change it, and make it your own.

LegacyBlade basically hit the nail on the head.

Zeriab also made some valid points that I agree with. We don't need a continuation of the whole 'treat your customers/consumers as the enemy' crap that we've seen in the current (and upcoming) generation of consoles.

It is one of the reasons why I completely skipped out on the Xbox, the 360, and will be skipping the 'Xbone'. Also skipped the PS3 and will skip PS4. No need for consoles when they are so anti-consumer that it sickens me. The last bastion of hope has been the (open source) nature of the Android and mobile markets. Android itself is open-source. None of the game creators for that platform would have any money from it if it wasn't for open-source. Do they ever give back to what they benefited from? Very rarely, as it is easier to take take take than to give from the goodness of your heart.

Nobody has the right to decrypt or mod a game, but sometimes (long after the creator doesn't care) it is up to these intrepid souls to forge onward in continuing an 'obsolete' community around a specific game/series that isn't seen as profitable. The game 'Freelancer' in particular, has something I have yet to see anyone manage to even match in quality and ease of gameplay for a Space-based open-universe game in the spirit of Elite.

Nobody outside of MicroSoft had the rights or licenses to reverse-engineer the 360's Kinect. But they did so anyways, and the resulting flood of creative, wonderful, and life-altering benefits for mankind were just insanely awesome. One simple 'unofficial' SDK release by the reverse-engineering team of some hardware that possibly took millions of dollars in R&D to create. They did it and it made fucking NEWS. Kinect for the Blind is a notable one. They're even using it to make 'Minority Report' style touchable interactive screens on ANY surface.

I feel the whole 'consumer rights' thing got a bit lost in translation. So here's how it works

-Creator makes the game and has full rights to do whatever they want with it.
--If they used the work of others, they must respect the individual licensing associated with those parts
--If something is under the GPL for instance, any work that uses GPL work must provide the full source code of any GPL-specific parts that were modified for their game/program. Lets say I make a 'Dungeon Quest' game and use Nog Dorbis for audio in a fantastic format that is better than MP3 without pesky patent fees. If I modify Nog Dorbis libraries/code to work with my game, extend the functionality (like perhaps adding in support for better quality encoding), or whatever, if it is modified in any way from the original library/code, than I have to release the source code of those specific modified parts.
--Many 'creators' don't give a damn and are free to blatantly rip off open-source on a near-constant basis without even any attribution until some curious hacker reverse-engineers it and discovers the truth.

-End users only have certain rights as enumerated under the End User License Agreement. These rights cover duplication, distribution, modification, reverse-engineering, and other things. If the program is open-source, it usually allows all these rights. If it is not, than you are denied pretty much all these rights except the right to pay for it and play it. In recent years with consoles, sometimes you can't even play the game you paid for unless you re-authenticate with the copyright holder.

Honestly, I've seen firsthand just how much work and effort is involved in making some of the more exceptional RPG Maker games out there. I've also seen how easy it is to get 'lost in the flood' of games coming out on a near-daily basis.

-Realize that open source software is the reason that any of you even have an internet to do your forum-posting and ranting on. TCP, IP, the OSL protocol suite, and much more. Many servers run Linux, many more use Apache for specific web-server behavior.

-Might wanna be glad your game is popular/wanted enough for people to even bother with decrypting it. Better than being unknown/forgotten. It isn't an ideal situation but you never know when someone might benefit from it and turn around to give back to the community.

-Let us all have cake and dance! :) Major thanks to 1UP for the English version. I'd always thought the checkmark box was for 'keep file paths' or something.
 
Sorry for the huge bump.
I've never really messed with rpgmaker, but I really wanted to edit a few lines in a game. I extracted it just fine and changed the code.

How do I recompile it?

Thanks!
BobTheLawyer
 

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