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Holders Animated Battlers

Holders Animated Battlers


Please click each thumbnail for the full Animated Battler XP, VX, VXAce sheet.


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Actors



Monsters




Bosses





RPG Maker VX Ace, Animated Battlers Scripts
These are now usable with the following Scripts, many thanks goes to the authors of the first Animated Battler VX Ace Scripts:
Victor Engine - Animated Battle - By Victor Sant
Animated Battlers - By Jet
Animated Battlers - By Fomar0153
Animate Enemies - By Rhyme

Also available are compatible Battle Cut-In graphics by Archeia/Nessiah in Archeia's RTP Workshop.

The following are scripts which can be configured to support these battlers in RPG Maker XP and RPG Maker VX:
Minkoff's Animated Battlers Enhanced
Minkoff's Animated Battlers Enhanced VX
SBS Tankentai
ACBS
Animated Battler Graphic Script - By Neon Black
AnimSeal-Ho.png


Support

Thanks goes to Ally for creating the first support bar for my RPG Maker VX Ace Animated Battlers:

Code:
[url=http://www.rpgmakervxace.net/index.php?/topic/75-holders-animated-battlers/][img]http://img703.imageshack.us/img703/3272/holders.png[/img][/url]


Sheet Information
1. Idle - Waiting.
2. Defend - Guarding.
3. Woozy - Under status effect. (Also low hp value)
4. Struck - Being hit. (Taking damage)
5. Attack - Striking the target.
6. Item - Using an item.
7. Skill - Using a technique.
8. Magic - Casting a spell.
9. Advance - Moving forward.
10. Retreat - Moving away. (From target or fleeing from battle)
11. Victory - Battle end.
12. Enter - Battle start.
13. Dead - Corpse. (Dead-dood-ded)
14. Credits - Information about the graphic. (Not shown in game)


You can now Keep up to date with all the goings on by the following things:

Don't forget to follow :)
 
Aw that's mint! Thanks very much for that DerVVulfman it really does mean a lot.
That'll be going into the Main Posts :cry:
 
Cheers Venetia & Wyatt, I did remake the Creeps from a previous one which I think was a gif. There's a few of the script topics there with them being used. I've not got ace yet but I'm still testing them in Minkoff's Animated Battlers Enhanced XP.

I've been a bit quiet on the update front but I'm working on several 'base idle' poses to then build upon later. Here's just a frame of the two characters I've been testing the bases on:
e79c9c0f6b56603d32c2c547b099185c.png

Elly: From Xenogears. -Incase anyone is wondering about Elly's legs, that's her stance in game.-
Soll: Via request.
 
Update: A request from Deadsol

From now on I'm only going to be doing one colour alternative unless the battler has some kind of significant difference or upon request.
 
Thanks :) I'm working on the Fire Boss creature next, there's two other versions of it that I may do one after the other but I'll have to see how it goes because it's not just a re-colour of the fire one.
 
these are really cool holder. Im not a huge fan of some of the people poses as they look too static but i know those are from a while ago. My only other thing is maybe have a bit more contrast between shades.

overall these are awesome keep up the work because you are getting better and better ~
 
I know the topics not fully updated here but I thought I'd share this video with yous:
http://www.youtube.com/watch?v=DeMacFpgGzQ
 

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